The Mercenaries’ Tale – 1.13 Pursuit
Thump! Thump! Thump! Blaise pounded on the door but there was no answer. She concluded that Doug either had drunk so much the night before that he had lapsed into a coma, or he hadn’t come back to his room. She ran a hand through her hair, contemplating whether or…
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November 10, 2013 at 12:00 pm | The Mercenaries' Tale | No comment
Tags: 'Big' Jim Dalminetti, Blaise, Dalminetti Mafia, Elementism, Gratin, the novelty lighter incident, the Old Boys, Tommy 'Big Boy' Bellarico, Tserulia
The Mercenaries’ Tale – 1.12 Doug’s Hangover
Darkness so thick it was almost tangible enveloped the world. It weighed heavy, blocking out everything until it felt like being encased in a thick layer of cotton wool. Everything beyond the veil of darkness felt faraway, as if the sounds on the edge of sensation were hurling themselves across…
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November 9, 2013 at 12:00 pm | The Mercenaries' Tale | No comment
Tags: alcohol, Dalminetti Mafia, Doug McCracken
The Mercenaries’ Tale – 1.11 Drinking
The bar was attached to a dancehall. The heavy bass of a techno soundtrack reverberated throughout the hall. The room was kept dark with the exception of pulsing coloured lights set up around an expensive looking DJ deck which lit up in time with the beat. Tables and chairs lined…
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November 8, 2013 at 12:00 pm | The Mercenaries' Tale | No comment
Tags: alcohol, Blaise, Doug McCracken, Gratin, the Mercs
The Mercenaries’ Tale – 1.10 Airship to Galmanoc
An edifice is usually a term reserved for things that have the common decency to stay put and not move much unless suddenly motivated to by a large natural disturbance (earthquakes, hurricanes, etcetera). However, to behold one of the magnificently huge airships docking at port in the City of Light,…
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November 7, 2013 at 12:00 pm | The Mercenaries' Tale | No comment
Tags: airships, Blaise, Doug McCracken, Gratin, Salmanic Incorporated, The City of Light, the Mercs, vehicles and transport, war
The Mercenaries’ Tale – 1.09 Preparation
Cars in Undercit generally don’t stick to a single owner for long. Being a community of thieves and murderers, vehicles are less a person’s private property and are more like a commodity to be forcibly shared. A vehicle in Undercit can sometimes see up to eight different ‘owners’ in a…
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November 3, 2013 at 6:31 pm | The Mercenaries' Tale | No comment
Tags: Auntie Pippa, Blaise, Doug McCracken, Elementism, Galvison, Gratin, magic and mages, Planetary Special Forces, PSF, Salmanic Incorporated, The City of Light, The House of the Rising Son, the Mercs, Undercit, vehicles and transport