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Sometimes it is nice to just wax lyrical about my favourite medium, and I always bring plenty of wax.

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Starting with the Man in the Mirror – a Fractured Analysis of Metal Gear Solid V: The Phantom Pain (SPOILERS)

VenomSnake

I dump out all of my thoughts regarding the last proper entry in the Metal Gear franchise. I wrote this post three years ago, only two years after the game had come out. That’s what we call “timely”!

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March 1, 2020 at 1:00 pm | Articles, Video Games | No comment

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Public Service Announcement: How to Actually Play Discworld Noir on Windows 10

The Cafe Ankh

You don’t need virtual boxes to run the best detective / Discworld game ever made. You just need to trust an executable downloaded from a random website, it seems.

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January 12, 2020 at 12:00 pm | Articles, Computer and Program Fixes, Video Games | No comment

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Hitman Characters Long Overdue for a Hit

I love the Hitman series of games. If you don’t know what the Hitman games are about, I wrote a “quick start” guide on the series that you can read by clicking this link right here. The Hitman games aren’t really about plot. The plot in a Hitman game is…

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March 22, 2019 at 5:00 pm | Articles, Video Games | No comment

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Stuff I Did at Uni: Digital Media Project

Labb Rat Concept Image

I’ve been meaning to archive a lot of my university stuff for a long time. While horrendously outdated, it certainly provides a lot of insight into how my brain handles education and, who knows, maybe someone can benefit from my university coursework? The digital media project was the final year…

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July 29, 2018 at 5:00 pm | Articles, Portfolio and Work, University Work, Video Games | No comment

How to Get Discworld Noir Working on Windows 10

Lewton

…or potentially any modern computer, for that matter! EDIT 26/01/20: this post is wrong. While it provides a method of running Discworld Noir, it’s not the best way to run it in Windows 10. No, there’s a fix for the executable file that some clever bugger came up with that…

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June 15, 2017 at 10:30 pm | Articles, Computer and Program Fixes, Video Games | 6 comments

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SPORE – Part 1: Birth of the One-Eyed Monster | Game for a Blog

A creature that looks like a penis.

Recently I had the massive urge to replay SPORE, mostly because that funny Canadian chap Sips of the Yogscast has been giving it a go and it did look damned fun. I thought I’d chronicle the birth and growth of a species of my own design, just for kicks. What…

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September 21, 2013 at 2:35 am | Articles, Video Games | No comment

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Being Original Is Hard: Video Game Songs That Sound Suspiciously like Popular Music (And Vice Versa)

Led Fantasy VII

I don’t know much about music, and I don’t really want to know too much about the mechanics of song-writing. I’ve always been worried that knowing how music works will take some of the magic out of listening to it; I don’t want to be mid-way through one of my…

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August 10, 2013 at 1:54 pm | Articles, Video Games | No comment

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Retraction: I Managed to Be a Complete Bastard in Fallout: New Vegas

Max Valerion stood at the gates to the Vegas Strip.

Warning: this blog post contains spoilers for not just the ending of Fallout: New Vegas, but the expanded DLC (DownLoadable Content) missions too. One of the first articles I placed on the Blogsplosion was a lengthy exploration of my character Max Valerion, within which I explained my disappointment at how…

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May 19, 2013 at 2:34 pm | Articles, Video Games, Villains | No comment

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The Many Diabolical Machines of Dr. Robotnik

Classic Dr. Robotnik Figure with EggRobos

Very recently I fixed a small injustice in my life, by spending what most would class as an extortionate amount of money on a small figure my five year old self was denied, not because my parents didn’t buy it for me, but because it simply didn’t exist. It’s Dr….

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February 25, 2013 at 12:17 am | Articles, Video Games, Villains | 3 comments

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Video Game Scavenger Hunts, a.k.a the Art Director Really Wants You to Appreciate Their Hard Work

A GTA 3 hidden package

Were scavenger hunts ever fun in games? Is there nothing more tedious than scouring a digital landscape for small digital tokens? Look, I get it: it took sodding ages to create these digital worlds and one way to make sure that the player appreciates every corner of the map (and…

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May 16, 2012 at 12:19 am | Articles, Trophy Hunter's Club, Video Games | No comment

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