Video Game Scavenger Hunts, a.k.a the Art Director Really Wants You to Appreciate Their Hard Work
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Were scavenger hunts ever fun in games? Is there nothing more tedious than scouring a digital landscape for small digital tokens? Look, I get it: it took sodding ages to create these digital worlds and one way to make sure that the player appreciates every corner of the map (and…
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May 16, 2012 at 12:19 am | Articles, Trophy Hunter's Club, Video Games | No comment
Tags: Arkham Asylum, Arkham City, Assassin's Creed, Batman, Bethesda, bitching about video games, Fallout 3, Fallout: New Vegas, Final Fantasy, Grand Theft Auto, inFamous, L.A. Noire, Minecraft, Red Dead Redemption, Rockstar Games, scavenger hunts, Square-Enix, trophies, True Crime: Streets of L.A., [PROTOTYPE]